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20/02/2018 - 3.6.0- Added Job Stacks! type !jobstack [3-15]* to enable next job in the agency to be stacked as multiple jobs simultaneously**
* number is optional - default is 3. To cancel - type same command without number.
** bonuses and job following is same as normal jobs.
The following 11 users say Thank You to [RC] xspeedasx for this post:11 users say Thank You to [RC] xspeedasx for this post
• [RC] Aposki, [RC] Caltec vca, [RC] DarkTuning, [RC] FSR-System, [RC] GeorgeForeman, [RC] Hekazi, [RC] Kriss, ntelas, [RC] Povo, [RC] robertr, Skirma
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24/02/2018 - 3.6.0a - Added more streets and speed zones to Westhill and Rockingham maps
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26/02/2018 - 3.6.0b - Changed track fee to be paid when leaving pits instead of leaving track - this helps prevent big amounts of negative cash
- Added prevention mechanism for negative cash players - you can drive certain cars only if you have a certain sum of cash on hand (see below).
- When switching server, time-outing or being safe-spectated you can leave pits with the same car you driven before to avoid paying track fee again!
if you have less than 0 you can't drive these cars:
MRT, XFR, UFR, FXR, XRR, FZR, FBM, FOX, FO8, BF1
if you have less than -1500 you can't drive these cars:
RAC, LX6, FZ5
if you have less than -2500 you can't drive these cars:
RB4, FXO, XRT
if you have less than -3500 you can't drive these cars:
LX4
if you have less than -4000 you can't drive these cars:
XFG, XRG
The following 12 users say Thank You to [RC] xspeedasx for this post:12 users say Thank You to [RC] xspeedasx for this post
• [RC] Aposki, [RC] axzik, [RC] Caltec vca, [RC] DarkTuning, [RC] FSR-System, [RC] GeorgeForeman, [RC] Hekazi, [RC] Laura Lou, [RC] Povo, [RC] Reyju, [RC] robertr, Skirma
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06/03/2018, 12:31
(This post was last modified: 06/03/2018, 12:35 by xspeedasx.)
06/03/2018 - 3.6.0c - Changed cop checkpoint orientation when using !setcp
- Added total drive and play time information to !showoff
- Removed prompt to vote for track if you already did this week
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27/03/2018 - 3.6.1 - Added TOW system. Players can be assigned to work as TOW'ers - help people that are calling for tow.
- Added new command !calltow - which brings up menu for setting reason and reward for the tow.
- Added caution/siren for tow in progress.
- Added some helper commands for tow workers (WIP) - !flip and !recall which either flip car on wheels or teleports car to command user.
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10/04/2018, 10:57
(This post was last modified: 12/04/2018, 06:28 by xspeedasx.)
10/04/2018 - 3.6.2
New features: - Bank chases ( still in testing mode - expect some bugs
)
- Special jobs in all car factories -
- new job-like challenges that require adding some modification to your setup (silver tier and above) and keeping your speed above or between specified range for a certain amount of time.
- Added lapping info (when new pb is set - shows position in leaderboard)
Improvements: - New random facts! (~1500)
- Added commands from !help to random messages
- Better command handling
Commands: - changed !today, !carinfo and !showoff behavior:
- - !stats - Shows your stats to you
- - !showoff - Shows your stats to everyone
- - !carinfo [car] - Shows your car info to you
- - !showcar [car] - Shows your car info to everyone
- - !today - Shows your today stats to you
- - !showtoday - Shows your today stats to everyone new commands:
- !jobinfo - shows current special job information
- !towhelp command with list of available commands for tow
- !help and !adminhelp paging
Bugs: - Fixed "new player in community" bug
- Added more bugs to fix later
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12/04/2018, 06:35
(This post was last modified: 12/04/2018, 12:41 by xspeedasx.
Edit Reason: another small update :) b -> c
)
11/04/2018 - 3.6.2c
New features: - Improved lapping info: !getmypb has now [car] and [track] parameters, which are optional - if track is not provided - it takes current track, and if both are not provided - takes current car and track to show leaderboard info.
- Added new bonus mode: persistent bonus - each 50 km you get €250, but bonus does not reset after pitting or spectating. Note: this bonus mode doesn't count towards "most bonus completed" statistic - bonus number always stays 1.
- Few more commands for admin for damage control after rammers in car park
Improvements: - !bonus now has optional [mode] parameter - S, L or P to choose mode instead of going through all of them
Bugs: - Fixed license name handling - commands support usernames with spaces again
- Fixed gps not working properly with jobstacks
- Fixed paging issues with some commands
- Added slightly less bugs to keep it fun
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20/04/2018 - 3.6.2e
Improvements: - Tow workers don't lose SR when bumping into each other (when involved in the same tow job)
- Tow workers now have to pay for using !flip and !recall - really try your best to rescue players without the commands
- Raised default tow price suggested in !calltow to 250€
- Raised maximum distance and made special job rewards more appropriate for their tier
Bugs: - Fixed bug where tow workers could use !flip off-duty
- Fixed few grammatical errors
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26/04/2018 - 3.6.2f
Improvements: - Special job description now only show restrictions that need to be added to the car
- Improved special job generation and reward calculation algorithm
- Improved police system does not allow cops to re-join chases if they already chased
- Improved police system does not allow cops to join chases if they were not on-duty when chase started
Bugs: - Fixed rewards over €1000 overlapping text in special job list
- Fixed second bank location in Aston
- Fixed Kyoto car dealer opening while not on ramp
- Moved special job HUD and tow HUD to fit between mini map and F12 menu in most cases
- Fixed bank robbing system bugs (status, cop count, etc)
- Fixed bug where cops were not put off-duty while disconnecting
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25/09/2018 - 3.6.2i
Improvements: - Switching server in a formula car now first tows it to the garage (for the tow cost), then switches servers. This way you can't abuse switchserver for towing formulas.
Bugs: - Fixed safe spectating would cancel a current job/stack
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